Greythorn's Guide
for the
Young Adventurer

Greythorn
, Knight of Vallien
W
hen I first decided to leave my home and family, for reasons notdiscussed here, I had little knowledge of the world. This text is thus
a guide for those who too, like me in my youth, stepped into the
world of adventure and discovery.
This guide is of use to those who, having completed the test of
Jarrel's training center, and have seen a little of the lands about
Naerlan. The centaurs, gnomes and Sylvan Elves should all be
known to you. If you have not seen these places and people ask
around, for other adventurers can direct you there. The centaurs
and gnomes are to the west of Naerlan, the Sylvan Elves to the
northeast (you head north after leaving the east gate).
It is much to your benefit to have your weapons sharpened and
enchanted to the limits of your abilities, and such services can be
performed by warriors and mage respectively who have advanced
far enough to practice them. Imbuing of blunt weapons, envenoming
and runebinding are also useful, but not essential.
When you find that centaurs, gnomes and goblins are now below your
skill, its is time to look to more rewarding places to hunt.
The Underdark is a good as many, and so are the towns of Gerighelm
and NewThalos, if that is your inclination. I shall not guide you to these,
as I wont no part in the harming of the good people of Tharel.
The Underdark is hidden below ground north of Naerlan, and can
be reached by leaving the north gate, and following the path by
woods till you reach an intersection with a east/west road. Head
east along it, looking for the first southerly track. This track
south will lead you to a quiet forest, and the Underdark entrance
is to the west, behind a great stone, which must be opened. If you
find a bear in a cave, tread not there, for it is beyond your measure.
Consider your foes carefully, as death will befall the unweary in the
Underdark. Footpads, Lizard Men and Filchers are targets worthy
of those new to the Underdark. Stray not south of Slavers Route or
the market, for greater evils lurk there. The bravo and drow murderer
are not to be taken lightly.
Herbs are sold at the market, from the Darkened Root. They aid ones
prowess in battle, and help protect you from injury. The moss and root
are of the most useful. The Glowing Hand may aid you, if its magical
items you need, and the potions of detection make all those hidden
or invisible plain for you to see.
Many things in the land are dangerous, but of them those that hate
wanderers of the land, and attack them on sight are of the most treat.
The most vile of these are the orc's, under the command of Gromm.
Constantly at war with the Sylvan Elves, they attack all who enter
their lands, known in their foul tongue as Yrenelania. Their army
masses east of the Sylvan Village, and is not a place to enter until
you can hold your own with the Enforcer Eyes of the Underdark.
Goblins are less of a threat, and less inclined to be aggressive, but
Care must be taken around them too, especially when entering their
stronghold, where they stand in numbers.
To the north and east of Naerlan stands a great tree which blocks
the path. North and west of there lies many places, but I will
mention only one. The Shadow Grove, is alive with evil, and they can
see the unseen, and spot the hidden. Great care and strength is needed
to survive the maze of the Shadow Grove, as only great pathfinders
can navigate it with certainty.
The best advice is to travel wide and far, with as much caution as you
can muster, and ask those who walk the same road as thee for advice
and help when in need, as they know your hardships, having overcome
those same trials in their own development.
Look to the Gods for guidance, which ever path you choose; the light,
dark or the middle road, and seek what wonders the land of Tharel
has to offer. Remember, there is wisdom in everything, it just takes
the wise to see it. Go now and explore, learn of the land, and seek to
build yourself a place in the world. I wish you luck, and good travels.
Greythorn Linshar